Friday, November 24, 2006

Game Rag for Women

According to GameSpot, there's going to be a new video game magazine launched in Germany:

The publisher describes the magazine, aimed at female gamers, as "fresh,
bold, upbeat, and feminine."

While I'm glad that female gamers are being acknowledged, I don't think the answer is to have a videovgame-themed magazine that'll tote the same tired gender stereotypes that plague most magazines that are aimed towards women and girls. Though it wasn't mentioned in the GameSpot article, I can see it now--a review of Jeanne D'Arc for the PSP on one page; facing it, an ad for make up.

While I do think there is a place for magazines that are dedicated to a female audience (I've often toyed with the idea of starting up my own little zine for feminist reviews of games) I can't help but wish there could be an effort made in the current video game publications to be more inclusive of a diverse audience. I know that if such a publication existed, I'd drop the money for a subscription immediately.

Sunday, November 19, 2006

Urban Camping

It rained. It snowed. After eight hours, the moisture had soaked through the weather-proofing on the sleeping bag and my toes were ice cubes. But at around 10 this morning, I came home with a Wii.

I wasn't going to camp out--I had a plan so that I'd be able to get at least some sleep before getting up early to wait in line. Yet by last night, when the neighbors decided to have a roaring party and I was anxiously pacing the apartment because I was unable to sleep, Shions_glasses and I decided to go check things out. I made a thermos of hot cocoa and packed some provisions: apple cinnamon rice cakes, cheese poofs, dried apple slices and dark chocolate M&Ms.

We arrived at Best Buy around midnight and the place had already drawn a crowd. We were outside for a good hour when it started to drizzle. It was my turn first to huddle beneath a quilt in the car while Shion_glasses braved the beginning of the precipitation in order to hold our place in line. When it was my turn to go out it started to rain and snow.

The night went by: instead of busying myself with my DS or reading any of the books I brought along, I listened to small talk and watched the snowflakes fall, illuminated by the parking lot lights.

The whole night went pretty smoothly. Everyone was kind to one another: one guy shared his extra large cheese pizza, another handed out some blankets, a woman passed out candy canes. The guy who was first in line made an unofficial list in which everyone signed up in order--and when it came to 8 am when employees started handing out tickets, there weren't any issues.

Getting inside felt amazing: my feet started to thaw. And though by then I was feeling pretty ridiculous that I had just spent most of my night awake and cold in a parking lot, I was pretty proud of myself when I was handed the white Wii box.

Gamers put themselves through some crazy crap, no?

Saturday, November 18, 2006

Question

I have a Japanese Dreamcast and an American version of Shenmue. I tried to use the Utopia boot disc to override the region coding, but the game isn't loading up. Does anyone have any ideas as to what I can do get the game to play? Thanks!

Friday, November 17, 2006

I don't even wear any.

Today at work I was busily utilizing all the specialized electronics cleaner to shine up the apple of my eye (i.e. my ds lite) when a professor approached me and asked if I was cleaning my makeup case.

Needless to say, I died a bit inside.

Monday, November 13, 2006

I found out something weird this weekend.

I found out Saturday night that I have some natural talent when it comes to playing Dead or Alive 2. A fighting game that's famous for breast-jiggling physics and I'm actually kind of good at it. After failing at all other fighting games.

The irony is not lost on me.

Edit: I just wanted to share some thing about the night in which I played DOA2: I was at a party, and we had already exhausted Mario Party and Mario Kart and needed a new four-player game. Thus, DOA2 was brought out and the XBox controllers were dusted off (both the game and the XBox were donated to my apartment by an estranged brother). The whole time playing it--with a few guys--not one sexist comment was made. After struggling in the past with playing games with guys, it was an unforgettable experience in which I felt truly a part of the gaming community.

Friday, November 03, 2006

Popularity Contest

Bonnie Ruberg's written a piece for Joystiq about Rockstar's Bully controversy. An excerpt:

By now, we all know about Jimmy Hopkins' boy-on-boy kissing adventures. A few
voices have leapt out in predictably outraged protest but, for the most part,
the gaming world has been strangely accepting of Jimmy's bi-curiosity –
surprising in a community where a normal evening on Halo 2 (you know it's
happened to you) usually includes watching a preteen with a Xbox Live headset
shoot ammo into your lifeless corpse while shouting, "You're dead, homo!"


I've also been surprised at the general reaction of the video game community. But really, here you have Rockstar--the coolest kid on the block because they make xtreme games about car-jacking, prostitutes and gangs--and then you have Jack Thompson--the most hated man in all of videogamedom--crying "gay sex!" Who's side are you going to choose? The cool kid, totally.

Not that I think that this is going to stop any of the homophobic talk on XBox Live or in living rooms across the nation. And not that I think Rockstar had hopes of curing the rampant homophobia among gamers.

Also, you might want to hop on over to Bonnie's blog--that's where discussion of the piece is taking place. A warning: you might have to dodge and parry some heterosexual privilege in the comments.

Monday, October 30, 2006

Pageant Hid as Revolution: Miss Video Game 2007


Looky what I came across when sifting through my bloglines for Jade Reporting:


Be Miss Video Game

Requirements:

1. Must have Personality

2. Must be a female? (No wigs and makeup guys)

3. Doesn't mind Video Games :P

4. Loves the beach
Here's their mission statement:

We are on a Mission

To assist in the proliferation of females in gaming genres of all types and to help raise awareness of the female gaming audience among game publishers and advertisers. To make the gaming industry take women gamers seriously and to treat them with respect as equals.

Goals
-To showcase female gaming talent and the amazing variety among female gamers.
-To create a positive role model for young girls who enjoy playing video games.
-To break the stereotype that gaming is a male dominated industry.
-To have a good time in a fair and friendly environment.

Miss Video Game was created in order to showcase female gaming talent and
marketable female gamers to gaming publishers and industry decision-makers as well as the gaming community as a whole. We're here to put female gamers on the
map and to get them taken seriously (and also to send some lucky female gamers
to Cabo ;-).

Ladies - join up now, you have nothing to lose and everything to gain. This could be the start of a great career in gaming or promotions. Even if you don't know anything about video games sign up and learn - that's what this is all about, spreading gaming to women around the globe!!!

So let's see if I get this straight: an ageist, sexist, and homophobic contest created to spread the word about women and video games, omigod! While I agree with all of their goals, I can't get on board with their method--a beach-loving, conventionally beautiful babe can't be a representative for the "amazing variety among female gamers." She sure won't represent me.

Friday, October 27, 2006

Just Want to Point This Out

Piny has a must-read over at Feministe about bisexuality. An excerpt:
You know, one thing that has always struck me as unduly burdensome for
bisexuals, as well as a likely source of intimidation and a disincentive to be
out, is the idea that there’s some threshold below which one is a weekender, a
tourist, a closet case, a faker, or–worst of all–heterosexual. Blithe
ambivalence cannot coexist with scrutiny. (Exhibitionism, on the other hand,
cannot exist without it.) A bisexual who is constantly pressured to evaluate the
relative pitch and frequency of their same-sex and opposite-sex attraction is a
bisexual who has a harder time simply loving and lusting. A bisexual who must
weigh the potential joy of queer partnership against loathing and denigration
from all sides is a bisexual who is less likely to nurture any queer romantic
feelings, particularly if they seem supplemental.

Adieu, Dark Cloud 2

Last weekend, Shions_Glasses and I beat Dark Cloud 2. Though 100+ hours into it, and we still have the epilogue to go. Needless to say, we'll be taking a break from it. (Baten Kaitos: Origins, anyone?)

I adored Dark Cloud 2 and I loved seeing the similarities between it and Dragon Quest VIII: the graphics were gorgeous, the georama aspect was almost perfect, and I loved customizing the ridepod and weapons. My only complaints about it are pretty minor: why couldn't we play as Monica for spheda or fishing? Why were her monster transformations useless? At least she's the stronger fighter.

My biggest gripe was how they handled the end boss(es). Note to any aspiring (or current) game programmers: if you're gonna throw at us multiple battles at the end of the game that last about an hour, give us a save point. Especially if it's timed and you have to figure out the key to beating the end boss (i.e. no straight out ass-whupping.) I almost threw my PS2 controller against the wall when I realized that I'd have to play the last hour or so of the game again when I didn't figure out how to beat the end boss right away. Annoying. We had to wait at least another week to find the time to finish the game, and when we did, I practiced some asanas and made Shions_Glasses do the dirty work. Ahh, multitasking.

Tuesday, October 17, 2006

Bits & Pieces

Better late than never, please be sure to check out the 6th Feminist SF Carnival over at the Hathor Legacy.

The next edition will be on November 20, and will be hosted Racy Li over at Racy Thoughts. The deadline is November 17.

Also, Ragnell and Kalinara have declared this week to be Cheesecake/Beefcake Appreciation Week. Here's my hunk of cheddar contribution:

This makes me giggle.

Tuesday, October 10, 2006

Rest in Peace, Gentle Blue Monster

Scene: A sunny and calm Saturday afternoon in Everytown, USA. Switch to interior of Best Buy, Customer Service desk.

Protagonist: Excuse me, I need to return this. [Places blue brick in box on desk.] The touch screen doesn't seem to be as responsive as it used to be and the left trigger button is sticking. Oh yeah, I have the 2-year warranty. [The protagonist shakily lifts up a wrinkled pamphlet.]

Customer Service Representative: [Takes package and pamphlet.] Hold on one moment, I'll have to check things out in the back.

P:Okay. [Stands, biting fingernails.]

Some long, awkward moments pass. The Customer Service Rep comes back to the front.

CSR: You're all set. Why don't you go get a replacement? We'll just do a switch.

P: [squeaks] Yes! [All but runs to the Nintendo section of the store and comes back gingerly carrying the box of a new shiny, shimmering DS Lite.]

CSR: You just did this so that you can get the pink one!

P: . . . No comment.

Sunday, October 08, 2006

4 Color Rebellion Links to Porn and Misses Point Entirely (or Porn is not Art)

I like blogs and I like video games. I like to look at video game blogs. I liked to visit 4 color Rebellion: Nintendo-focused, good writing, and they're respectful of their readers. So why did they link to Nerdcore's new calendar? Oh, because they love and respect women.

I was pissed (as were others.) I angrily wrote in the comments:
Long time lurker [here,] just [want] to say this: it can be really discouraging being a woman gamer, and even more discouraging trying to find a blog that publishes pertinent news about video games (re: I don't have to shift through all the sexist crap.) Porn, yeah, fine, it's out there. But really, 4cr was a safe haven for someone
like me, who likes to think that maybe one day women can be thought of as gamers
instead of just wank material.

Nick, from who the post originated, had this to say as a reply:
I knew when I posted this that some would find it offensive. But if you want to see the reasoning behind it, scroll up and read Gregs comment. Amen.

Greg's comment was along the lines of 1) Porn is part of geek culture 2) Just ignore it if it offends you 3) We at 4cr love women! We have relationships with them! 4)What we really need to be concerned about is if children see it. Okay. Well, 1) You can write about porn in geek culture, by all means, but it can be done in a respectful (non-sexist) manner. 2) I'm sick and tired of having to ignore sexist crap on video game blogs just because I'm not a heterosexual guy. 3) Having relationships with women doesn't inoculate you against being sexistst and 4) I'm glad you care more about the other demographics on your blog more than the women gamers who frequent it.

As far as women...… I love women. And I don't mean that in a sexist way. I was raised by my mom, all by herself and I have the utmost respect for women. My ex-girlfriend of 7 years was also very concerned with women's rights and their role in society. I was right there beside her and agree 100% that women deserve better. I understand the hardships women have to face. Yet do I find strippers offensive? No. I know quite a few girls who used to be strippers and these girls know very well what they are doing. Some of them are very savvy and if they can use their bodies to influence people or make a living, they will.


Oh, okay. You, with all of your male privilege in it's undying glory, understand the hardships women face. There is so much wrong with the above paragraph--I don't think I need to touch it with a ten foot pole. It speaks for itself.

That said, I also love the female figure as a work of art. As a fine art painter, all I paint is the human form. Both female and males are beautiful creatures that continually fascinate me.And then of course, I have to admit, I do like sex and sexy women. I've spent time in Italy and my view on nudity is closer to theirs than our generally uptight and overprotective stance here in the US. I believe that people just need to relax and understand the role of sex in society. That's not to say we should abuse it, but it is there and always will be. And of course, sex sells.

Note to self, as informed by Nick: If I hate seeing women objectified, I'm a prude. Also, there are no prudes in Italy. And art is free from objectification.

So, yes, I apologize if I offended anyone, but at the same time, I wont apologize for posting this.In fact, my biggest concern with posting this was that in some way it might cause 4cr to get blocked for people at work. Now that would be a real problem.
Translation: Don't get your undies in a bundle. By the way, your issue is nothing compared to inconveniencing the other straight guys when they can't check our blog at work.

My reply, and probably last comment:
Nick, I'm glad you're a heterosexual guy, I really am. I just felt sick about being reminded, yet again, that women are the sex class. Objectification is objectification.

Bodies the Size of Zero

I was scrolling through Feministing the other day when the post Doing the Unthinkable! caught my eye. While the point of the article is extremely interesting, I want to focus more on this comment made by Samhita:
Furthermore, how come nobody has mentioned the fact that a size 0 means it
doesn't exist. Zero means nothing or that it is not there, so in a way it is
like the metaphorical erasure of women, as though they don't exist or that they
don't take up any space. Just a thought.

A lot of the commenters, who are size 0 themselves, took offense to this. They thought Samhita was saying that they don't exist, or thought that she was bashing them to be size 0.

I hadn't noticed until fairly recently that clothing stores have been changing their sizes so that a larger size is size zero. Some of my friends were happy about this, telling me how they now could feel better about their bodies when trying to find a pair of pants. I don't see it this way. I feel that the sizing of clothes is arbitrary: I never know from store to store what size to look for, it's always grab at least three different sizes and head to the changing room. The new move for size zero, I'm sure, is a way for clothing stores to boost the self-esteem of their clientele so that they buy more clothes--the beauty of capitalism. I can't help thinking, and what Samhita was hitting on in her post, is that in our patriarchal society, being thin is best because when you're small you don't take up space or impose. We are taught to want to be small, petite, skinny because it's beautiful and healthy. There's a lot of different facts out there that can be conjured up that say that bodies that aren't thin are unhealthy and lazy. Our ideas of what is thin and what is obese has become dangerously skewed, for bodies that are perfectly healthy yet larger than what is acceptable have been called obese.

I've struggled particularly with that. My body isn't the same as it was when I was 18: I've put on weight, there's mounds where there were angles. I eat healthy, I exercise every day, and damnit, I should be happy with my body, because it's at place where it wants to be. Yet, that's hardly ever the case, I've internalized the beauty myth, and it's come to the point where I wonder if the yoga I do is for the health of my body or if it's to slim down, tone, or decrease in size. I want to be petite, I want to look like Buffy.

The new size zero wasn't implemented so that women are easier on our bodies, it was put into to place so that we buy new clothes. Whatever. The fashion industry will always be our friend and enemy. Samhita wasn't criticizing anyone for being a size 0, she was just trying to talk about the societal baggage that comes with the size. What I hope to do is to accept my body as it wants to be, and to accept all the different sizes that women are: it's not easy when anyone is seen as too skinny or too overweight.

Monday, October 02, 2006

The 5th Carnival of Feminist Science Fiction and Fantasy Fans

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Welcome to the fifth edition of the Carnival of Feminist Science Fiction and Fantasy Fans! We have a full plate to offer you: from G4 to Wizard, and from princesses to perverts.

Comics

First up, Jenn revisits an old debate between Ragnell and Scipio in her post Sexual Dimorphism and Feminism and looks at the scientific position on sexual dimorphism in the human brain. She notes




Fundamentally, I and other feminists must adapt our philosophy to incorporate the findings of science, and vocalize the fact that science cannot and should not be used to justify unequal treatment.

Over at Snap Judgements , Carla laments Joss Whedon’s impending run on Runaways by bringing up examples of his treatment of Kitty and Emma in Astonishing X-Men. In Unscrewing the Inscrutable, Marionette makes someone at Marvel take a moment to think. Jeremy versus the X-Men and finds a link between comics and being a stay-at-home-dad. And jlg1 looks closely at Pantha in Nobody helped me. Nobody cared.

Soyoerika discusses breast physics, bras and Arisia over at Zamaron:



Brothers and Sisters, I invite you to join me in a round of boggling at this
so-called character design. While I can buy the impracticality of the eighties
outfit, I simply cannot wrap my brain around the current outfit at all.

To go along with this, Kalinara offers up her analysis of Manly Men and Buxom Babes. Meanwhile, Ragnell studies Black Panther and Storm’s first fight as a married couple. She also covers for us the sexist trainwreck known as Wizard Magazine’s “How to Draw” series and the reactions from the female superhero fan community found on livejournal.

We’re all holding our breaths waiting to see who’s going to be cast as Wonder Woman, and Amy Reads over at Arrogant Self-Reliance is no exception. While many of us have an inkling of who we’d maybe want to see, Amy’s main concern is that the actress cast demonstrates the wonder of her namesake.

Web Comics

Though she’s been a fan of Scott’s Kurtz’s PvP for awhile, Robyn discusses her hesitation of remaining a regular reader in her post In Which I am Annoyed by PvP.

Also, make sure to check out how to draw comics the Planet Karen way.

Writing

Cassiphone, at Velvet Threads writes of the camaraderie and literary experience that she encountered after sending in a story to Fantasy and Science Fiction for the Slushbomb. Racy Li wonders why there isn’t and makes her case for there to be more of a connection between science fiction and erotic romance in Erotic Romance: Science fiction’s forgotten stepsister. Malachi explores the relationship between fiction and feminism by looking at the “princess syndrome” in fantasy. In the post On Cartography and Dissection, little light writes beautifully about being the Other.

Video games

Baring all about her love for video games, Blitzgal interprets the implications and frustrations about being a woman gamer, and gives a few helpful suggestions on how games could be better in her post But why do her boobs have to jiggle like that? And at her blog, Wonderland, Alice gives a run-down of Games for the Ladies. Lake Desire points us over to Fiona Cherbak’s piece, the Game Industry’s 100 Most Influential Women and also directs attention to some of the misogynistic elements in the ever-popular Katamari Damacy.

On the feminist gamer livejournal community, tekanji asks for input on how to measure feminist elements in video games. At Old Grandma Hardcore, Tim writes about Grandma’s semi-disastrous appearance for a discussion on women gamers for G4’s Attack of the Show. Bonnie Ruberg asks if there is there a gender divide in the narratology vs. ludology debate.

Television

In Life on Mars: Isn’t that where men come, BetaCandy gives us the goods on BBCAmerica’s show, Life on Mars. Good (as in feminist), it ain’t:



The minute a young woman with stereotypical prettiness gets a closeup, I know
she’s either going to get hurt or get laid.

Mickle, over at The True Confessions of an Hourly Bookseller identifies the Women in Refrigerator syndrome in the Season 2 of Lost. Beware the spoilers! Desdenova takes NBC’s new show Heroes to task for the poor treatment of its two token female characters. Sageness posts her thoughts and discussion with thete1’s about gender and race in Stargate Atlantis.

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Anime

We only have one anime-related post for this edition of the carnival, and it’s about a subject that’s near and dear to my own heart: Cattygurl discusses some of the Kick-ass Women of Anime.

Reviews

Martin guides us through Ursula K. LeGuin's young adult novel Voices. Sleestak informs us about Shanna the She-Devil by Tony DeZuniga at Lady, That’s My Skull. Cassiphone looks at the female protagonists of Kylie Chan’s White Tiger and Tim Pratt’s True Adventures of Ranger Girl. And Heidi Meely gushes about Virgin Comics’ Devi.

Megatrouble rebuts Thomas Disch’s claim “that Mary Wollstonecraft Shelly and Ursula K. Le Guin’s contributions to science fiction are overrated” in her post Shelly, Russ, and Le Guin: How to Hide the Canons; Or, What Could Have Been a Really Fun Party if Not for Thomas Disch.

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The Harlan Ellison Incident

The feminist SF fan community acted in outrage when Harlan Ellison groped Connie Willis at the Hugo Awards. In response to the incident, Kadymae writes her manifesta Nice Girls Don’t… in which she states




if it had been me up there on the stage at the Hugos and Harlan Ellison put a hand where it didn't belong, at the very least he would've been shoved away and asked, "What do you think you're doing, asshole?"
Yonmei points out that Harlan Ellison has always been a sexist creep. Lis Riba reported on the whole incident herself and asks, “What does a woman have to do to get a little respect in this industry?"

Fandom

Peaseblossom, in her post How Much XP for a Blow Job? discusses the sexism that some women have to endure just to play a game:
Telling someone (or implying it, or complaining about it to a third party) that
she gets special treatment from the gm because they're romantically involved is
as adolescent as it is sexist.


Becky encounters in her post Hey, didn’t I used to write for a website called GeekGirls? Time Out New York’s idea of nerd girl, or rather, the NILF.

Melody Kitty loves being a fangirl, but she’s sick and tired of the objectification and depowering of superhero women. In another post, she challenges the geek fan community as a whole to stop stereotyping and be more observant of women within the community. Similarily, Willow wonders how we could open up dialogue with fanboys away from stereotypes to prove that we care about female characters in If The Fanboys Think We're Jealous, How Do We Win?

And last but not least, make sure you swing by Ladyjax’s blog, she’s holding a call of submissions for Boom Tube: a zine about Race, Culture and Fandom. Issue one’s theme will be dedicated to fans of color focusing on their experiences.

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Thanks for reading! Mark your calendars; Revena at The Hathor Legacy will be hosting the next carnival on October 16.

Thursday, September 21, 2006

Price gouging, or anything else for that matter, does not equal rape

You know what I absolutely hate? When fans use the word rape as an analogy.

For example this comment (found in this comment thread):
Pfft, after the catastrophe that was the Nintendo Wii Europe Event followed
of course by the news that the Wii is not region free, I wen't in a matter of
days from being an avid Wii fanboy to completely and utterly disinterested.I
also know that I am not alone in this. Many, especially Europeans, are just sick
of the rape. I mean, at £133 for GameCube technology + some sensors, even Japan is getting extorted.
There's a sickening amount of privilege being exercised when someone can throw out a comment like this.

Too many times I come across it. And it's random. It's comments like that, the comments that completely trivialize rape, that make me want to leave my fandom behind, never click on my internet browser icon, throw the computer out the window.

It's rape. It's a hate crime. It's serious. Don't use it while in a fit of melodrama.

Tuesday, September 19, 2006

For Real?

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According to Graham Cracker's site, (sorry if this is old news) tomorrow I'm going to find out who the father of baby Helena is.

My money's on Sam, especially after last month's issue. But I have to say that I'm surprised that we'll learn her dad's identity so soon--I expected the whole "who's-the-father" plotline to be dragged out for longer.

Sunday, September 17, 2006

Call for Submissions: Feminist Science Fiction Carnival

The fifth Feminist Science Fiction Carnival will happen here at this blog on October 2.

All relevant blog posts about Feminist Science Fiction and Fantasy since August 24 onward is fair game--the deadline for the carnival is September 25.

Email me at 100littledolls[at]sbcglobal.net or fill out this submission form. You can also visit the official blog of the carnival if you have any questions about the guidelines and for links to past editions of the carnival.

Here are the guidelines:
--All Weblog Postings on Science Fiction and Fantasy works in all media
(books, comic books, television, film, roleplaying tabletop games and video
games) written from a Feminist Perspective are eligible.
--Fan fiction written from a Feminist Perspective is eligible.
--Posts about fan fiction written from a Feminist Perspective are eligible.
--Posts about conventions and fan gatherings of a Feminist nature are eligible.
--Posts about conventions and fan gatherings written from a Feminist Perspective are eligible.
--Posts about any science fiction or fantasy fandom written from a Feminist Perspective are eligible.
--Posts linking to newsand announcements are eligible, so long as they pertain specifically to the Feminist Sci-Fi Fantasy community.
--Considerations about science fiction/fantasy news from a Feminist Perspective are eligible.
--Analysis of non-Feminist works from a Feminist Perspective are eligible.
--Rants about any of the above written from a Feminist Perspective are eligible.
--Posts which spell “Space” using 3 A’s and two exclamation points and are written from a Feminist Perspective are eligible.
--Posts about Green-Skinned Amazons (from Outer Spaaace!) with more than two breasts that are not written from a Feminist Perspective will not be eligible (and if they aren’t damned funny,* will be reproduced for mockery).
--Posts about Getting Your Girlfriend into [specific type of fandom] had also better be damned funny. If written from a Feminist Perspective (even tongue-in-cheek), they will be eligible.

*Sexist and/or homophobic does not equal damned funny, nor does it constitute anything
approaching a Feminist Perspective.

Thursday, September 14, 2006

Looks like I'll be camping out on the eve of November 19


This morning as soon as my fingertips hit a computer keyboard, I headed over to 4 Color Rebellion to get the dirt about the Wii. $250? Sweet. November 19th release date? I can't wait. One type of packaging? Score. Only available in white? Sadness. I've never been a fan of white electronics.

When I first saw the Wii and got an eyefull of the red and lime green versions, I salivated. Alas, it's not to be. I'm sure in the future Nintendo will release different colored consoles, but I won't be able to wait that long!

Also, be sure to check out Wii's official website.

Sunday, September 10, 2006

Highlights from the Highlife, Part 1

I’m sorry I haven’t updated sooner—jet lag had to beaten down, family had to be seen, and my last semester of college has begun (I can already tell that it’ll be a lot of work. Papers even have to be written for my yoga class.) I don’t want the blog to lag or suffer for my lack of time management, so my goal is to post at least once a week. Also, I’ve figured that I don’t have time right now to post any one or few massive posts of Japan, so I’ll just write a bunch of little ones.

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My first glimpse into Japan was its incredibly easy transportation. We had to get from Kansai International, which is just outside of Osaka to Nagahama, which sits on the eastern side of Lake Biwa in the Shiga Prefecture. The train trip took about two hours. We might have not been able to do it on our own, if not for the JR’s scrolling electronic boards that displayed the stops in kanji, kana and romaji.
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Hindsight bias intact from visiting the larger cities of Japan, it’s safe to say that Nagahama is a sleepy city. Though the size of the population (around 80,000) puts to shame the small Wisconsin town I grew up in, and even with it’s array of rice fields, a decent sized main street and distinctive downtown area, it didn’t feel much larger. It was the perfect place in which to compare the rural Japan to urban Japan.
My friend, a JET instructor, lives in an apartment building named Highlife Morii. His apartment is outfitted with a tatami floor, sliding doors, and a toilet that’s located in its own closet-sized room. On top of the back of the toilet had a spout with which you could wash your hands. Yes, with toilet water. I loved it.
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Nagahama castle is absolutely beautiful, but I unfortunately didn’t have the opportunity to go inside of it. Instead, most of the time spent in Nagahama was in Kurokabe Square, or Black Wall Square. Most of the buildings in this area were built, I believe, in the Meiji period. Walking through this winding section of stores and restaurants while taking in the smell of old wood and frying pork felt like traveling back in time. Glass workshops, for which Nagahama is well known for, are also located here. Sculptures, such as the giant kaleidoscope showcased the talent found here. Just one day here was enough for me to shed off all the stress I had brought with me from Chicago.
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Sunday, September 03, 2006

Looking for a Translator

I'm back to the blog and country. I think I'll leave the play by play of the trip to 100littledolls, I just wanted to bring up some small observations. This was my second opportunity to visit Japan, so I was a little more prepared this time. Meaning, I brought a handkerchief to wipe all the drool off my face every time I walked into a store and saw all the wonderful games that I'll never be able to play. RPGs, Pokemon, strategy games, survival horrors and a remake of Dragon Quest V that looked so yummy. They had their share of stinkers over there, but I was genuinely excited for most games I saw. It was a strange experience. One that happens less and less in the States. I'm not to fond of the FPS GTA clone combo that fill the shelves here in America. It was nice to know that somewhere in the world there are still plenty of games that I would enjoy. (Although I can't play them unless I learn the language or a company brings them over.)

I complain, but I do enjoy and respect many games made in the western hemisphere. And I was shocked that my favorites were no where to be seen. Example: I went to the electronics districts in three major cities, Terimachi Street in Kyoto, Den Den Town in Osaka, and Akihabara in Tokyo, and I did not see one copy of Oblivion. Now I understand that the 360 is doing terrible in Japan, but I thought this game would have at least been pushed more. I mean, its a pretty impressive game. It might not have come out yet, but there weren't any advertisements. I found it weird and kind of sad that even the quality games don't seem to make it tp Japan. The PC sections did have a bunch of the hits from America translated into Japanese, but the consoles were lacking. The imported game section that I did find proudly displayed Tiger Woods, NBA Live, and American versions of Nintendogs. No wonder American game products are seen as lacking if this is all that is seen.

Oh well, I really never thought I would be defending Western games, but I guess its just an extension of the sadness I feel when I know I will never play all those juicy Japanese RPGs. I just wish that there was a better exchange of games between our two countries. Lately I've felt that the two markets have been growing farther and farther apart. I just hope that in the next generation, there will be less polarization, and more of a coutinuaty in the games that are released. (I want more RPGs!) I believe that the Nintendo Wii has the best chance of this in it's early attempt of trying to appeal to everyone. Maybe it'll create more of a cohesive video game world in the process.